





Since 2014 I have led Unreal Engine artists and developers, turning client goals into a clear technical direction and delivering projects that match what was promised.
02 / 03 · About
I'm an Unreal Engine engineer who connects artists, developers and stakeholders, and turns client demands into a clear technical direction that ships.
15+ years in interactive technology: websites, management systems, educational platforms, then founding and scaling companies. That is where my product and ownership mindset comes from.
Today I work at ResVR, a Canadian company whose sales software lets home buyers see and choose their upgrades in real time — helping builders raise revenue by up to 30%. Before that I co-founded UE4Arch, a studio of interactive virtual scenarios that delivered for Amazon, Autodesk and Epic Games, served 5,000+ customers and received two Epic Games grants. Earlier, I founded Cucco, an online scheduling startup that raised R$500K+ before its exit.
Cloud sales software that helps residential builders sell upgrades, raising revenue by up to 30%. I work on the pipeline that connects the web configurator to UE5 scenes.
Interactive virtual scenarios for Amazon, Autodesk and Epic Games. “Loft” was the first interactive real-time archviz of its kind. Epic MegaGrant 2021 and Unreal Dev Grant 2016.
Online scheduling startup backed by Startup Brasil, MIT BGI and Startup Farm. Exited in 2014.
Bachelor's in Graphic Design, then a postgraduate degree in Interaction Design.
03 / 03 · Blueprint instructor · Online course
I teach Unreal Engine Blueprints on my YouTube channel and to the teams I lead. This course turns that into one structured path: from your first node to a complete interactive archviz project, without writing C++.
It is the same toolkit behind the experience at the top of this page — light, materials, furniture swaps, menus and cameras — explained step by step.
“Great teaching — impossible not to learn!”
Recorded in Portuguese, with an AI-dubbed English audio track and English and Spanish subtitles. Future updates, a certificate of completion and access for as long as the course is published (1 year minimum).